Way back when in 1999, Games Workshop dropped Battlefleet Gothic on my tender teenage self. I’d come to the hobby just too late to get into Epic, and didn’t know anyone playing Necromunda, so it was my first 40k spinoff. I got pretty excited, started collecting two different fleets, joined the most epic narrative campaign of anything I’d ever played, and burned out on it so hard I’ve never touched it since. Whilst the reasoning is complex and nuanced the biggest factor was fighting Eldar. They could dash forwards, blast you to smithereens, then retreat back out of gun range all in one turn, whilst everyone else was ponderously gliding about trying get enemies into their side arcs. They were fragile, so mistakes could be punished, but in the hands of a skilled opponent (which mine was) they were murderous. I don’t think I won a single game against them. Over the course of a long campaign I tried everything I could imagine, every tactic, every manoeuvre, and ...