When writing the article about the Invictor warsuit I realised I was getting way off on a tangent about weapons on modern 40k vehicles. So much so that I realised, you know what? I have a lot to say on that topic alone. Older readers may recall a time when a vehicle had a listed number of crew, and you could only fire as many weapons as you had crew to fire them. They also had vehicle damage tables and some of the results involved crew getting killed, so you might need to shuffle the crew around to ensure that the most important weapons were crewed. So if a vehicle had more guns then crew, either by design or by accident, you had to make tactical choices. Fun stuff. These days that level of detail has long since gone the way of the Dodo (for good reasons), along with fire arcs, blast markers, damage table etc.; but with it gone, GW has slowly been increasing the number of guns on its vehicle models. As such, I’m going to take a look at a bunch of modern(ish) GW vehicles (either