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Showing posts from February, 2018

Frostgrave: The warband grows!

Jeff: Greetings fellow explorers of the City of Chilly Corpse Disposal Facility! We have been making a few more forays into the Frozen City and as a result my warband has grown even more than it was before. Time to share these bad hombres (and have a natter about winter basing at the latter part of this post). Owing to some well-applied violence and not a little luck in the early stages of the campaign I had wound up with what is colloquially termed All Of The Money. Thus I had much to spend to expand my warband and thought some pricey specialists would do the job. One barbarian, a templar and 2 treasure hunters later and the job was a good 'un. I've taken an inn (the "Ragged Duchess") over as my headquarters so I can have 11 fighters total in the warband and this fills all the slots. There's also the transient member of my warband, the model representing the succession of zombies all called Stinky Pete. First up we'll take a gander at the magnifice

He's a very Nauty boy!

Mark:  As this is the year of finishing things* I decided to pick up two much neglected models I’d started some time ago: my two Gork / Morkanauts. This is the rather sad state they were in in November. Forgotten and alone Adopt a Gorkanaut today. Bad Bits A lot of people dislike the Gokanaut / Morkanaut model (hereinafter referred to as a 'Naut) and cite its ungainly gait, dodgy balance and funny looking transport section.  I’m happy with the general shape of the Gorkanaut. It’s the add-on bits like the extra big shootas, rokkits and force field that I really hate. All in all, It makes the 'Naut look like a McWarmachine. Honestly, these bits are gopping. They give every appearance of being after-thoughts, added to up-gun the model and sculpted with an eye solely on keeping sprue space down. Compare the big shootas to the ones you get on the battlewagon sprue and you'll see what I mean.  As per usual, I forgot to take enough p

WFB 8th edition house rules

Today I’m going to run through the Beard Bunker’s house rules for the 8 th edition of Warhammer Fantasy Battle. This might be a funny thing to do in the Age of Sigmarines, but there seem to be plenty of lingering souls with a fondness for square bases and regimental strategy. I’ve been keeping a vague eye on AoS, but the setting still comes across to me like generic fantasy land , and the game’s depth seems, from my cursory understanding, to be like 40K in that synergistic list building is more important than battlefield manoeuvres. That might be unfair of me; anyone reading this is most welcome to correct me in the comments or link to videos that demonstrate otherwise. I fully accept my fallibility! For now, though, regimental combat still gets my blood pumping. I’ll start with the house rules, then explain my thinking. Warhammer 8 th Edition according to the House of Beard Movement Infantry charge M+2D3 and advance/flee 2D6. Cavalry/swift striders/

WFB Empire Army Showcase

Today's post is brought to you by a desire to have a photo of my entire Empire collection, since until today no such photo existed. As concepts for posts go that's verging on the anaemic, but I like seeing photos of other people's armies, so, er, I'll just go ahead and flop mine out on the table for everyone to see. I call this a collection rather than an army because there are more characters in it than would be practical for use in a single game, even if I were using the whole army. I have six wizards because it's fun to have options, and I have a battle standard bearer for both the Middenheimers and the Hochlanders (although if I'm desperate to use Ms Thiele  whilst also having Kurt hanging out with his greatswords, I designed her so that the banner could be removed from her base ). With no characters included, the units weigh in at about 3,500 points (in 8th ed Warhammer Fantasy). There's then 14 characters, but since you'd never take all