Greetings and salutations Bunker dwellers. Well, 9 days of warhammer with my Dwarfs taught me a thing or two! I thought I'd share what I'd figured out about the units in the Stormbourne Host. General thoughts about Dwarfs Dwarfs in 6th ed do exactly what you feel they should. They can take anything the enemy can throw at them and just will not break. A major problem though is their small units - your opponant will almost always be steadfast, they may not be able to break you but you'll struggle to get rid of them too! Their anti-magic is brilliant though and don't bother casting remains in play spells against them. With no magic to cast themselves they can use all the power dice the army generates to dispel anything still hanging around. They are an older book though and it does show at times - especially in unit costs, compare some of the dwarf costs to some newer lists and oh boy are they pricey - but I was starting to get past the aged handicap by the end of t