Regular readers may recall that all the gaming we Bunker dwellers do in the 40K mythos is set in a lovingly crafted region of space we refer to as the Achernar Sector. Every campaign, and sometimes individual games, leave their mark on the setting and help it grow. There was just one problem. A setting initially designed for roleplaying as Inquisition agents (the Cetus sub-sector) and contemplative space exploration (the Scyrian Expanse) doesn't lend itself to big, sweeping wars of the sort one would, on occasion, like to fight. Even fighting big wars in the other two sub-sectors in Achernar would have had too drastic an effect, so we ended up limiting our campaigns to single system affairs, and that's not ideal. One's own setting shouldn't feel constraining. I am not a subtle creature, and thus my solution wasn't subtle either: create a whole new sector of space next to the current one, with the explicit intention of making it suitable for bigger, explodier wars. T...