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Showing posts from July, 2015

Grimtoof Redux

My house was recently invaded by a trio of Danes keen for shooty-death-kill in space, and so for the first time in literally years, I wheeled out my army of Speed Freaks. The impending game served as ample excuse to paint up the Stormclaw warboss, so as to replace my rather low-rent nob conversion from back in the day. Young Grimtoof looks a bit diddy next to his older, hencher self. Older Grimtoof be gert hench. Normally, I'd have too much pride to leave a model unconverted, particularly since combi-skorchas are clearly superior to combi-rokkitts, but you know what? Life is short, and rokkitts go fasta. Now this model is still the same character: Grimtoof Boomshanka. He's just older and tougher, as is his ultra-loyal squig Niblit, seen perching atop the bosspole in version 1, and bounding merrily forward in version 2. The squig is actually chained to the warboss in the Stormclaw model, but the chain got snipped off as I liked the idea that Grimtoof finds it more a

Warhammer: (r)age (quit) of Sigmar

As every wargamer with a web connection (or, I suppose, the willingness to read White Dwarf) knows, a new version of the Warhammer Fantasy rules has just been released. It's four pages long. And it's free. It seems only right that the Beard Bunker should join legions of commentators elsewhere and fart our collective opinion all over the intertubes, because the internet has the capacity to be one great big opinionated fart horn and it's nice to be a part of something big. There are of course several topics to discuss. I'm going to talk about the underlying game design, and I'm going to try and be fair. Jeff is going to be talking about the dissection and discarding of the Old World setting, and he will probably not be as nice. By 'not as nice,' I suspect it's going to read like W:AOS walking innocently into a back alley and spending seven quality minutes getting thoroughly seen to by a burly man wielding an industrial sander, a hoover, a pedi