The Crooked Hand Waaagh! This week: the blue boyz on the left. Image credit: Boris Altemeyer This is the third and final installment of the late great Mr Sarton's orks, and this time, we're zooming in on the dodgy geezers of the army: the Deathskulls. If it's not nailed down, they'll nick it. If it is nailed down, they'll use a crowbar. As with the Bad Moons of part one , or the Blood Axes of part two , you can expect extensive conversions and even more extensive weathering powder. The reason I've left the Deathskulls until last is because, while you're not going to see a masterclass in painting or sculpting, this force is a masterclass in theming your force. Perhaps more importantly, we're finishing here because the Deathskulls include Bunkah's Wrekkin' Krew, a unit that I think completely sums up Mark's approach to the hobby, and therefore forms a natural conclusion to this whole thing. It's not his best paint job, and it's