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Showing posts with the label Gang

Necromunda Gang: the Stitchers

Finally, I can post the reason I've been quiet for a while: I've been working on a Necromunda gang. Looking back through the blog, the last time I posted finished models (beyond a single Ultramarine test model ) was five Empire outriders  back at the start of March , and they were quick and dirty. A Necromunda gang, though? This seemed like a good opportunity to try and apply more than my usual amount of love to a project. I had two main objectives: Paint to a high enough standard that I don't regret my laziness three minutes after finishing. Make it feel earthy and grounded but with intense splashes of colour, a bit like the aesthetics of Fallout 4. For once I feel pretty good about hitting those goals. They aren't flawless, but they're good enough for me. As a result I got overexcited and have written a long, in-depth post geeking out about paintjobs, characters and the gang's history. Seriously, it's chunky. If that's what you're into ...

Sons of Betrayal (Necromunda Cult)

So, it was my turn to do a post, which is why it's late. In fairness, it wasn’t my fault: Malal made me put it off. In short, this is my gang for the upcoming Necromunda campaign that we will run as soon as everyone finishes their gang. A quick note about the models: I used the cultist models that were originally released in the Dork Vengeance box set back in 2012.   (Yeah, I’m only just painting models I bought seven years ago. My pile of shame is a terrible thing to behold.) Anyway, the truly great thing about the models is that due to their excellent sculpts, they kind of write their own backstory for you, which is handy when you’re dealing with a small unit game like Necromunda as back story for these characters helps bring them to life.  Most of the models are stock, with a couple of head swaps from the Empire flagellants kit. The Psyker is from the Blackstone Fortress game. In general, I really like these models. The sculpts and the poses are ...