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Showing posts with the label Deathskulls

The Crooked Hand Waaaagh! showcase, part 3 of 3

The Crooked Hand Waaagh! This week: the blue boyz on the left. Image credit: Boris Altemeyer This is the third and final installment of the late great Mr Sarton's orks, and this time, we're zooming in on the dodgy geezers of the army: the Deathskulls. If it's not nailed down, they'll nick it. If it is nailed down, they'll use a crowbar. As with the Bad Moons of part one , or the Blood Axes of part two , you can expect extensive conversions and even more extensive weathering powder. The reason I've left the Deathskulls until last is because, while you're not going to see a masterclass in painting or sculpting, this force is  a masterclass in theming your force. Perhaps more importantly, we're finishing here because the Deathskulls include Bunkah's Wrekkin' Krew, a unit that I think completely sums up Mark's approach to the hobby, and therefore forms a natural conclusion to this whole thing. It's not his best paint job, and it's...

Blue iz da Orkiest Kolour

Oi yoos gitz, shuddap an listen ta me. I iz gett'n some of da luckiest boyz togevva to go a krumpin. We iz gunna krump yoos and yoos. So yoos betta br'n yur best shootas cuz we'z got da ladz and da trukk an 'der r loads mor boyz on da wayz Dis iz Mogg an his boyz. Day gots all da dakka. Mogg's dun nicked a dead wikkid shoota wiv all da extra boomy bitz.   Dey dunna hav ta walk like no dirty snakebite. Day got Sennork an his trukk. Itz not red but it always getz in to da fightin cuz nuffink eva itz it. It'z got sum dead snazzy wheels. Don't no one noes where he gotz it from. Itz got loadsa room on da back for da boyz, but they'd betta hangs on. Ritghz hoomie, press da big red go button on me wordz.