Mark,
Maisey and I have been getting to grips with the 6th edition of Warhammer 40,000 lately by playing small
games of 750-1000 points. I feel like I’ve still got a lot to learn. Generally speaking, though, I’m really enjoying the
new rules (which I started to read after I stopped dribbling all over the
paintings of Holy Terra and the Space Marine Monastery, which NEED to be
released as posters).
The
last such game was between Mark’s Deathskulls and my Evil Sunz, and
was a variation on The Relic (Mission
6, p.131). Rather than having a small relic that could be picked up, we took
the mission as inspiration for a scenario in which my warboss (Grimtoof
Boomshanka) had left his beloved Boss Bus in the mek’s garage so it could
be, er, rebuilt after that git Tycho
punched the snot out of it (thanks for that post-Nerd Thunder 3 revenge pasting, Jeff). What with Mark’s mek
Tekkwotts being a filthy, swindling Deathskull, he turned up with a bunch of
his mates to nick it whilst Grimtoof was out of town driving somewhere really,
really fast.
Fortunately,
Deathskull exhausts produce almost (but not quite) as much black smoke as those
of the Evil Sunz, so Grimtoof and his boyz raced back to the garage when they
saw someone was going for the bus. So, our variation on the Relic theme was that, just like with the
rulebook, a model had to move into base contact with the Boss Bus to pick up
the relic hotwire the motor. As all the tires were flat, and bits of it
were still hanging off, we treated the Boss Buss as a piece of difficult
terrain that the carrier filching gits/rightful owners could drive six
inches a turn.
The
two warbands arrived at the garage at pretty much the same time:
Le deployment phase. |
They
then proceeded to do what Orks do best. That is to say, both armies went
straight forwards.
Yep. Saw that coming. |
At
this point, turns two and three descended into a horrific train wreck of flying
green limbs and practically everyone in my army ‘doing da burny dance’ (as Mark’s
burna boyz kept shouting whilst roasting entire squads). Apparently, red ones
burn fasta.
Anyway,
although six plucky Deathskulls started driving the Boss Bus away circa turn
four, they had to run a gauntlet of extremely
angry speed freaks, and all got shot off the battlewagon (along with bits
of the battlewagon, I suspect; fortunately Grimtoof was by this point crispy
and dismembered, awaiting a much-needed trip to the Dok, and was in no position
to complain).
Net
result? Practically everyone in both armies was either killed or maimed, but it
doesn’t matter, because I STILL HAVE A BATTLEWAGON. In your face, Tekkwotts.
The
moral of this story is that 6th edition seems much more likely to inspire the kind of narrative gaming everyone
at the Beard Bunker loves. Genius.
I’m
curious as to what everyone else makes of the new book. What do you think?
Leave a comment!
~Charlie
Very cool! I love the idea of using a vehicle as the relic - I absolutely agree that 6th really had some great tools for the narrative gamer. Keep up the great work!
ReplyDeleteWhy thankee, Mr 7th, we shall!
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