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Showing posts with the label Drukhari

Vicious Virtuoso Violence

  It is fair to say that all Drukhari are masters of nastily applied mayhem and violence. But even amongst that excessively stabby breed there are some who could be considered "professionals" at it. These are the Incubi, elite, mercenary bodyguards and warriors with a dedication and focus that makes them the equal of any temple of Aspect Warriors amongst their Craftworld kin.  And dayumn do they look good doing it. I love the whole Drukhari range but the Incubi were just knocked out of the park. Covered in trophies and the shattered spirit stones of defeated Aspect Warriors they just ooze professional nastiness. As they are "Blades For Hire" I toyed with the idea of having them in another colour, but I just loved the green too much. Also I wanted them to be emphatically part of the Kabbalite force so green a go-go. Weirdly the part I agonised over most on these was the horns. Darker? Lighter? Same as the armour? They caused me all kinds of trials and tribulations. I...

Blood and Applause

  One of my favourite things about the Drukhari are the various different flavours contained within. The army structure is even tailored to encourage you to take maximum advantage of the three flavours with multiple small detachments encouraged (kinda like stabby neopolitan ice cream). The flavour we are exploring today is the Wych Cults of Comorragh, part mercenary, part performance gladiator acrobat, all stab happy nutcase.  My particular sub-flavour of Wych cult is a classic, the Cult of Strife. I tend to default to the sub-faction that feels most like the quintessence of that army unless I've got a strong reason to do otherwise (like wanting All The Raiders so going with Flayed Skull for the Kabbalites is the smart move). I'd also decided that I would change the colours of the army between the three flavours (Kabal, Wych Cult, Haemonculus cult) because it'll make it real easy to remember which one uses which rules: "Oh, a red one, that's Wyches". I knew ...

Pray They Don't Take You Alive

  In the last dying gasps of 2021 we were all virtually sitting around our discord and musing that it would be nice to do one of those "new year, new army" deals. Fresh from painting a horde of Chaos and a huge whack of Genestealer Cults you'd think I'd be in the mood for something friendlier. Something light and fluffy perhaps? Nahhhhh! I'm having way too much fun being evil at the moment to go good-guy so soon. Time to double down on the evil and go the the nastiest faction (citation needed) in the 41st millenium: The Drukhari. I'd loved the range since the moment it was released and knew that one day they would be mine. I just couldn't figure a paint scheme that I liked... Then I remembered that Charlie had speed painted a unit of Drukhari in, like, an evening . And that was Charlie managing that in an evening. Plus they looked good. After winkling out his secrets (more on that later) I now had an idea of the look. But there were still some other idea...

Custom summary sheets for Kill Team

After a few games of Kill Team, I decided that life would be a lot quicker and easier if I had all the information I needed for my team on one piece of paper. All their weapons, stat lines, specialisms, tactics, faction special rules, everything. Turns out it's very doable. In today's post, I'm going to share the template document along with my own custom sheets for you to download and alter to suit your team. It's relatively basic - just a Word document - but hopefully it'll be of some use. It's certainly sped up my playing speed, as I haven't played this game enough to just remember everything. I'll also include pictures of my three Kill Teams, with a brief overview of their background. Before I dive in, I must give thanks to Jeff. Whilst we were preparing to run a Kill Team campaign (sadly put off due to scheduling conflicts) he made a Word document formatted to replicate 6 of the generic team member cards you get in the game. It was this origin...