Yup, the first models I paint for this army are a special choice, go figure! Truth is I love Slayers, even back when they really, really sucked. They just embody the fatalistic stubborness of the Dwarf character. For those who are not familiar with Dwarven backstory, a Trollslayer is a Dwarf who has suffered some great personal shame or committed some unforgivable crime or breach of protocol. They sing their death song, dye and shave their hair and beards into tallow stiffened crests and walk into the world. To all extents and purposes their life has ended and their kin mourn as such. They now seek out the largest and most potent monsters to face in battle. They do this to find peace in death. No Dwarf would kill himself but equally it would be an almost greater shame to fight to loose. As a result the most - or least, in a way - successful slayers kill their targets and move on to bigger prey. As a result there are ranks of Slayers, Trollslayers, Giantslayers, Dragonslayers and Daemonslayers.
See what I mean? Cool huh? Culturally the Dwarfs operate somewhere between a Japanese shame culture and Russian fatalism with a heavy dose of Saxon/Celtic imagery thrown in. These are also the first models entirely painted with the new paint range so lets check them out.
First impressions of the new paints are really positive, I just love how they make the metallics look. The flesh tone starts at Bugman's Glow - appropriately enough - and really is the first ruddy flesh tone that GW have got right.
The hair is highlighted from Jokaero Orange through the appropriately named Troll Slayer Orange and Fire Dragon Bright up to Kindleflame - the new Dry compounds are very effective. I finally glazed the whole thing with Fuegan Orange. Makes a nice believable dyed orange rather than the radioactive oranges we used to work with!
Barak Varr is the Dwarven sea port and where my army hails from. Thus all of the cloth and gems are going a turquoise-y blue-green to resemble the sea. This chap is clearly a rich and successful Slayer as sheer number of palm sized turquoises seems to suggest! Slayers tend to wear their wealth and have few needs beyond food, weapons and copious quantities of booze.
My slayers are a mix of the modern and the elderly, I have been collecting Dwarfs on an off for twenty-three (Christ) years. As a result I have a fair few Dwarfs knocking about. At a guess, painted and unpainted about ten thousand points. Until recently though I haven't been playing them as my previous 10 year old painted army was no longer of a high enough quality to grace my table. Hence the new army! The army is being made from my favourite Dwarf models from the last 20 years of Citadel sculpting.
Always loved this guy, he's clearly a new slayer, the stubbly regrown beard and short crest, the mournful look in his eyes. He exemplifies the new minted slayer, still smarting from his loss, the more senior ones gain a veneer of cynical fatalism and confidence that gives them a bit more swagger.
All the Slayers - indeed all the dwarfs - are covered in little characterful details that really make this army. Here, the little clay pipe and baccy pouch are an example, plus I can show off what a quick drybrush of Longbeard Grey does for the stubble on his head.
All in all, a promising start for my little Dwarf-y chaps. As has become normal for my army projects I've made a workometer and here is the Dwarf one:
Looks kinda empty of red doesn't it? Should be a nice fast transition though. Until next time folks...
Great stuff Jeff! I love slayers too, I have a block of 30 painted and another 10 or so waiting for it. They also give you a chance to do something a little special - tattoos - for dwarfs.ReplyDelete
My only issue with them is they aren't worth their points in this edition. Die too easily against almost anything. :( I do however need to play more games with them to see how badly they die.
I'm looking forward to more, as these guys are really well painted. The skintone and hair looks great! Real nice work on that.
For an unbreakable unit though they are dirt cheap! I tend to find that I don't think in terms of worth their points or not. For instance, my Ork Kommandos never, ever kill their points but the distraction is often worth its weight in gold. Simarily - especially with the rise of the Big Monster - it can make people think twice about where they send their large fire breathing doodads.ReplyDelete
And if they die... well, they've achieved their life's goal!
This is true, but one issue I have is they fight for slots in the special section. My war machines and hammerers live there.ReplyDelete
I do agree that they might be more useful, and wish I have one unit of them at the weekend (bloody hydras *shakes fist*).